points by ISL 12 years ago

This is what I was expecting once I figured out what Isotopic 256 was. Being able to go triple-alpha to carbon is key to stellar burning (it's why you're here, too).

Both games are fun, but Fe26 is going to keep me occupied for a long time.

Edit: I'm getting trapped at Mg24. Following the alpha-process, I should be able to stuff in another alpha to get to Silicon, but it's not happening, nor is it listed in the fusion rules below the game. http://en.wikipedia.org/wiki/Alpha_process

croikle 12 years ago

Yeah, the way the rules work magnesium is a dead-end. You have to double-oxygen to get to silicon, and then it's smooth sailing. (Note that all implemented reactions are listed if you scroll down)

gus_massa 12 years ago

Me too. Most of the time my board gets “full” of Mg24. It makes the game more interesting. It’s a pity that it’s only a missing entry in the game table and not a real nuclear phenomenon.

  • ISL 12 years ago

    Be glad: If it were easier to get stuck in Magnesium, stellar evolution would be very different, and our beaches would be made of magnesium (and our oceans full of Magnesium salts).

    Higher elements would still be formed, by the occasional fissioning of Mg by fast alphas/neutrons, but it would change observed nuclear abundances considerably.