Ideka 12 years ago Man, that's awesome. And it's written in assembly! I'm asking out of my armpit here but, is there no way to compile C/C++ for the Gameboy? sanqui 12 years ago Thanks! You can compile C, but it's pretty inefficient to do that. Even my algorithm here (to draw the tilemap animations) isn't the fastest, and it's assembly.
sanqui 12 years ago Thanks! You can compile C, but it's pretty inefficient to do that. Even my algorithm here (to draw the tilemap animations) isn't the fastest, and it's assembly.
Man, that's awesome. And it's written in assembly! I'm asking out of my armpit here but, is there no way to compile C/C++ for the Gameboy?
Thanks! You can compile C, but it's pretty inefficient to do that. Even my algorithm here (to draw the tilemap animations) isn't the fastest, and it's assembly.