mrspeaker 12 years ago

Hey, I recognise that code... It's my Flappy Bird Typing Tutor (sans typing): https://github.com/mrspeaker/Omega500/tree/master/ex/flapjam

You should have used my flappy-accurate "Wafty Man" code: https://github.com/mrspeaker/wafty-man/ - it has exactly the same rotation and physics as the original ;)

  • theboywho 12 years ago

    Oh, I didn't know Wafty Man was based on the typing tutor code. Wafty's been the most accurate flappy bird clone I could find on the app store by far. It's impressive, same guy behind the two ;)

onuryavuz 12 years ago

This game deserves a co-dependent scoring scheme and a leaderboard!

Possible score function = (score of 2048)^[(score of flappy bird)-(# of failures at flappy bird)]

TophWells 12 years ago

I don't get it. I can click on Flappy Bird to play there, and move tiles in 2048 to play there, but there doesn't seem to be any interaction between the two.

peg_leg 12 years ago

This will end western civilization

CmonDev 12 years ago

Add "in HTML5 and Canvas and JS" to boost votes even further - it's HN!

  • peterkelly 12 years ago

    I'm waiting for a version built using reactive programming. Then I shall be impressed.

fredley 12 years ago

I don't know if this is a bug, but the bird flaps regardless of whether my 2048 move is valid. I.e., I can continue to flap the bird by pressing the right arrow key, even if that doesn't result in a move in 2048.

aaronsnoswell 12 years ago

Don't try playing that flappy bird clone with headphones in. It's gonna take my ears a while to recover from that coin sound.

varmais 12 years ago

Any reason why that webpage is flagged as harmful by F-secure?

  • peterkelly 12 years ago

    Uncheck "Productivity/time sinks" in the detection tab in the preferences

oglo 12 years ago

There goes another series of my productive hours

codevinsky 12 years ago

This has totally ruined my day.