Actually it can make it easier to cheat in a sense - if you make a bad move you can just replay the current game until a few moves before, stop the replay, and keep playing :)
Incidentally, I like the corner tactic you used, that's what I do as well.
You see, I'm way too trusting because that didn't even enter my mind.
I watched your game - I could see you were doing the same thing but Tetris style, so it still made my brain hurt a bit. The best thing I learned was to keep your big number row full at all costs so that it doesn't stand a chance of getting polluted with a small number.
I'm seriously addicted to this game, and wanted to be able to share replays with some similarly affected friends, so I bodged together a replay system that records moves and tiles as you play and mungs all the numbers together to make a string you can copy and paste.
I'd love to hear suggestions for how to further compress the data, or make the codes look nicer. I also can't figure out why the game no longer works on iOS since I don't know how to debug javascript in mobile Safari.
Anyway, here's an example of a winning replay in 951 moves:
Very nice! Now I can avoid all the accusations of cheating :)
Just did it in 956:
Actually it can make it easier to cheat in a sense - if you make a bad move you can just replay the current game until a few moves before, stop the replay, and keep playing :)
Incidentally, I like the corner tactic you used, that's what I do as well.
You see, I'm way too trusting because that didn't even enter my mind.
I watched your game - I could see you were doing the same thing but Tetris style, so it still made my brain hurt a bit. The best thing I learned was to keep your big number row full at all costs so that it doesn't stand a chance of getting polluted with a small number.
I'm seriously addicted to this game, and wanted to be able to share replays with some similarly affected friends, so I bodged together a replay system that records moves and tiles as you play and mungs all the numbers together to make a string you can copy and paste.
I'd love to hear suggestions for how to further compress the data, or make the codes look nicer. I also can't figure out why the game no longer works on iOS since I don't know how to debug javascript in mobile Safari.
Anyway, here's an example of a winning replay in 951 moves: