I remember one pivotal moment in college being when I was given an assignment, and I asked if some of the restrictions on the task could be removed. The teacher told me what I really did was just ask for the hard version of the problem.
I asked her what she meant, and instead of telling me, she just laughed and said go ahead, remove the restrictions and see for myself.
She was right! Without the restrictions there were so many more possibilities I had to work much harder to complete the assignment. It was still fun though and I learned more than just the assignment from that lesson.
This is why I like sports, or more specifically "walled" games.
The "walls" are the rules and the task is to figure out how to succeed within those rules. Succeed is up to perspective in many instances.
This encourages creativity. It's why I love baseball, cuz the rules are constantly evolving as people game them. It's so joyful seeing people exploit the rules they agreed to play by.
Limits force us to think INSIDE the box. It's a lot of fun.
Communal boredom is also very important. Being bored with friends is an amazing launching pad for new ideas and thinking.
i often observe, "the constraint is the technique."
there isn't much to add to it other than the slight refinement that constraints yield technique. it's similar to relating to rules as tools and not merely limits or constraints. it's an orientation.
I remember one pivotal moment in college being when I was given an assignment, and I asked if some of the restrictions on the task could be removed. The teacher told me what I really did was just ask for the hard version of the problem.
I asked her what she meant, and instead of telling me, she just laughed and said go ahead, remove the restrictions and see for myself.
She was right! Without the restrictions there were so many more possibilities I had to work much harder to complete the assignment. It was still fun though and I learned more than just the assignment from that lesson.
This is why I like sports, or more specifically "walled" games.
The "walls" are the rules and the task is to figure out how to succeed within those rules. Succeed is up to perspective in many instances.
This encourages creativity. It's why I love baseball, cuz the rules are constantly evolving as people game them. It's so joyful seeing people exploit the rules they agreed to play by.
Limits force us to think INSIDE the box. It's a lot of fun.
Communal boredom is also very important. Being bored with friends is an amazing launching pad for new ideas and thinking.
Are there any games that are not “walled” games?
> Are there any games that are not “walled” games?
Some games approximate infinite play: Minecraft, Roblox, EVE Online, Second Life, Gary's Mode.
However, even they have technological, economic, and rule-based boundaries.
Those are simulations, not games, I would say. Even though they host games inside them.
Brings https://web.archive.org/web/20260418203923/http://gamestudie... to mind.
i often observe, "the constraint is the technique."
there isn't much to add to it other than the slight refinement that constraints yield technique. it's similar to relating to rules as tools and not merely limits or constraints. it's an orientation.
The Obstacle is the Tool