Laurel1234 1 minute ago

Really cool. Everyone's given feedback about the length and such but mine is about the keyboard: it feels like the high/low/allowed colours should update as you go from slot to slot but they don't so it's pretty useless.

troyvit 16 minutes ago

I see a lot of people saying 7 letters is too long, but I feel like the additional hints about where to go when you guess wrong helps make up for that.

It took me a minute to get what was going on and I wasted a few guesses but I like that it requires a new strategy.

I was able to adapt my first go-to wordle words to 7 letters and realized that they should be different because of what you learn from guess to guess.

I suck at wordle and got this in like 7 guesses. Is your model to keep it on your site or do you plan to license the game?

SomewhatLikely 14 minutes ago

Cool idea. This might be a time where an option to have an alphabetically ordered keyboard would be useful.

By the way, I like testing AIs on new games as they aren't in the training data and gpt5.6 sol high thinking was able to get from my second guess result to the correct answer. One letter was already locked and four more were down to a five letterish range. Still impressive as I remember models up until about the second generation of reasoning models really struggling with games like wordle.

4chandaily 2 hours ago

I loaded the puzzle and was presented with an empty 7 character prompt. I tried typing in three different seven-letter words, and each time I hit "GO", I was told the word was "Not in the word list".

With no further guidance given, I closed the tab.

  • saberience 1 hour ago

    Had a similar issue, several of my words weren't accepted.

rbrodie 17 minutes ago

I love word games and this was pretty fun. One recommendation I have is to have the most recently typed word at the top rather than the bottom, so that it's easy to reference when typing your next word. There could be plenty of reasons against that and I'm no game designer but that's what popped into mind. I'll definitely try more, this is a fun idea!

some_random 1 hour ago

Cool in principle, but I had an awful lot of trouble finding 7 letter words on the wordlist.

SubiculumCode 58 minutes ago

Fun game. The concept is good. However:

I couldn't find the go button for a while...finally realized it was part of the keyboard...that could be better

I don't get the colors on the keys, as intuitively it seems like it should be the available letters in the current position, but they don't change based on the letter spot I would be currently typing in.

I wanted to share my result with a friend who loves word games, but there was no share button. Also pasting the link does not come up with a web preview in slack/messengers.

It would be nice to be able to go back and play past days.

In terms of difficulty,hard but achievable. Might think on a difficulty slider, or a climb (first solve 5 letter, if won, 6, then 7?

GordonS 50 minutes ago

I really like this, it kind of reminds me of "Hangman"!

A few ideas, if you don't mind:

1. Have a "normal" mode and "master" mode, where the normal mode has words with maybe 5 letters and the master mode uses 7 letters

2. Have an archive of previous games - kinda sucks that I can't play the old ones!

3. Contrast on the up/down arrows on letters isn't clear enough, at least not for me (colour blind)

snarf21 1 hour ago

The high/lo feels unintuitive to me .. Down on a P makes me thing R-Z not A-O.

I actually think left/right is a more clear visual and mental model.

I like the game and it is quite difficult sometimes to come up with a legal word that gives you an improved anchor point for the binary search.

vibcdingenjoyer 1 hour ago

I agree with everyone else who’s commented up to this point. But I’ll say what they’re saying more clearly: it’s a bit too difficult. I love the idea though.

dec0dedab0de 2 hours ago

I think a practice mode, or letting people play the older games would be good. I can think of a few older people who would love this, but would definitely need a few tries to get the hang of it.

nmstoker 2 hours ago

Looks good. What's with the submit buttons being put on the left on virtual game keyboards, even though Return/Enter usually on the right on typical keyboards. Wordle also does this.

  • captaincrunch 2 hours ago

    I struggled with an input box for the first month on my game, Apple and its crazy UI/UX. I think you made the right choice with the keyboard.

  • rfl890 1 hour ago

    Having the backspace on the left would probably mess up most mobile typers' muscle memory, and since that key is pressed once vs backspace which might be pressed multiple times, it would be a sensible tradeoff to keep submit on the left side

chrisweekly 1 hour ago

Wow this is pretty hard. I usually do well with word games, this one not so much. I may have just dodged being nerdsniped if I can just let it go.

mostly_harmless 54 minutes ago

7 letter words are too long. I'm finding trouble thinking of any.

dalmo3 2 hours ago

I don't get it. I type a word and nothing happens?

  • eoanermine 1 hour ago

    There's "Go" button in lower left corner

    • jonwinstanley 1 hour ago

      Go button needs to be a different colour/contrast. I also didn’t see it

ronbenton 1 hour ago

Think this needs calibration, it's way too hard!

another-dave 2 hours ago

this feels like a fun premise!

As feedback, I think I'd enjoy it more with shorter words or more guesses

hidelooktropic 2 hours ago

I like the idea but it takes a lot of thinking power that I have to come up with actual words that long each time.