ikawe 5 hours ago

I know this isn’t a very interesting comment, but just to provide some balance to the mostly negative comments I’m seeing:

It’s interesting that you did the experiment, and I appreciate you sharing your results. It all seems reasonable, even if a bit depressing.

  • papertigerau 5 hours ago

    This was also my thought! OP is going to get a lot of arrows for this article, but it's a genuinely great write up that matches a lot of my experience with mass-market products.

    It's a great account for people to reflect on. I've immediately sent this article to several early-stage founders who are burning astounding amounts of time on undesirable customers.

  • mmarian 4 hours ago

    Same here. I feel it's what every software owner thinks, but no one is willing to admit because of the backlash.

  • OPBoot 1 hour ago

    A lot of people in the comments are saying he did it for "likes" - that's a pretty harsh reading of the article.

    What I think a lot of people are missing is that the difference between supporting corporates who spend up to millions per year on your product and supporting end-users who are literlly counting every cent they spend is a huge gulf in terms of expectations, technical ability, professionalism.... the list goes on. It's a completely different game.

    I thought the article was a brilliant summary of why you simply can't help all the users all the time. It's a hard lesson to learn in the world of Tech Support. We all want to be the knight is shining armour solving customer problems, but the skill to be able to say "no" in the right way is not universal.

    To those ragging on the author - there are huge numbers of people who, even if you paid them to use your software, they would still complain and swear at you. It's just life. And dealing with the competing interests of customers, time pressures, personal sanity and many more is almost exactly the job description of Tech Support.

    • dabluck 1 hour ago

      Thanks. I'm not really understanding the likes comment. What are likes in this context? I was very explicit in the post I thought providing better support would build customer relationships and improve retention, and I learned that really isn't true. Also I wrote this a couple days ago so the blog would have content and only submitted on a whim, had I known I'd get 10K views and 100 comments I would've written it more carefully

      • ChrisMarshallNY 9 minutes ago

        Thanks for posting this. I have experienced similar. I have found that nasty bug reports are most effective. Good data, and the people are too cheesed off/embarrassed, to follow up, after you address it. Occasionally, it can actually be turned around, and they can become evangelists.

        I have integrated a simple feedback form into the app, with the option to send anonymously. That seems to help.

        > had I known I'd get 10K views and 100 comments

        Is that still the case, after being frontpaged on HN (but most comments are probably here)?

  • Chaosvex 51 minutes ago

    Everybody on HN knows better than OP how to run their own business and could absolutely please 100% of customers or potential customers 100% of the time. Apparently.

    Idealism doesn't survive contact with reality.

speak_plainly 6 hours ago

Thinking about customer support as a ‘differentiator’ or a way to drive profit is depressing. You should simply strive to do what’s best for your customers. The sort of feedback you’re getting is golden and in the right hands can be put to use rather than be dismissed. Assuming that people who disagree with your pricing model just don’t understand how business works is really telling. You have to accept that your pricing model sucks to a group of people (who are likely experiencing subscription fatigue) and decide if it’s worth losing or never getting their money.

Your support strategy is missing an outlet for needy users to ask questions, effectively blaming customers for a structural flaw in your own setup. You could easily spin up a forum where power users help each other and devs can occasionally jump in to help or note pain points. Furthermore, your development and QA processes clearly need scrutiny. The reason bug reports feel like a ‘waste of everyone’s time’ is likely because you don't have the right error logging or telemetry built into the app itself. Having to wait for a manual bug report from a user is already a failure.

It’s completely okay to define your product however you want and to reject feature requests, but to say you’ve singularly thought through every problem in an armchair, in comparison with the distributed minds of the rest of us, is pretty arrogant.

  • philipswood 5 hours ago

    I find this:

    > but to say you’ve singularly thought through every problem in an armchair, in comparison with the distributed minds of the rest of us, is pretty arrogant.

    Somehow incredibly ironic when applied to you comment itself...

    • zmgsabst 5 hours ago

      How so?

      I’m missing the irony.

      • brazzy 2 hours ago

        The comment is basically doing exactly what it accused OP of doing: behaving as if the commenter has "singularly thought through every problem in an armchair" and knows better than OP who actually tried doing it.

        • card_zero 1 hour ago

          Could be an armchair, could be a toilet, either seems a reasonable standard for a commenter on a messageboard, are we expecting a focus group or something?

  • miki123211 4 hours ago

    > you don't have the right error logging or telemetry built into the app itself.

    Which is exactly why HN's anti-telemetry stance is so unjustified.

    • bloak 1 hour ago

      Why exactly? "Error logging" is mentioned there as an alternative. I would have thought that if you can do telemetry you ought to be able to generate a local log file that is readable enough for the customer to feel confident about sending part of it back to you without breaking the law or their contracts with other parties.

  • michaelt 4 hours ago

    > You have to accept that your pricing model sucks to a group of people (who are likely experiencing subscription fatigue) and decide if it’s worth losing or never getting their money.

    And for some subscription situations, you can probably offer them a price that works for both of you.

    There's a 'PhotoSync' app that offers a premium option for either $1/month or $24 for life. Presumably because they looked at the average subscription duration and found it was in the region of 2 years. Modulo the time value of money and per-transaction processing costs.

    Personally I much preferred the one-off purchase, even though it's not clear I'll be using the app in 24 months, because it fits a lot better with my (somewhat chaotic) way of managing my money.

    • jwr 2 hours ago

      > you can probably offer them a price that works for both of you

      There is no such price, because there is no way to sustainably develop a product without subscriptions. You can't go to a local bakery and pay $24 for life to get fresh rolls every day.

      Every one-time price is a gamble, where somebody is betting on something. It's a way to close your eyes and pretend ongoing costs do not exist.

      • true_religion 1 hour ago

        We like to think of physical products as one offs where what you buy tomorrow is the same as what you buy today.

        But I have run a bakery for 5 years, and you get better day by day, you introduce new techniques, find different flours, optimize bake times for fluffiness, crispiness, and taste. The croissants we make today are much better than what we made during our first month.

        We improved our product just like how software improves, but we did it without a croissant subscription, but by selling its own version as its own thing day by day.

        What software companies need to do is sell versions, where the life time of the version usefulness is actually limited. In the physical world, we have wear and tear, or in the case of croissants, decomposition or consumption which limit customers from using the same product forever.

        Can the same not be found for many software products?

        To use iOS as an example, the OPs app Castro charges for night mode, but night mode via OS controls didn’t always exist in iOS so a theoretical Castro v1 could have been released without before it, and v2 would include that new feature. Or when inevitably, v1 no longer works on new iOS versions, people would have to upgrade.

        • dabluck 1 hour ago

          We don't charge for night mode. I don't really think versioning would work very well for us, many have tried, but I do agree Apple should facilitate other business models like this in a better way.

      • vladms 1 hour ago

        Depends though what you pay for the one-time price. You can pay an offline version of the application (no extra costs afterwards), or a limited period of SaaS application updates (let's say 3 years).

        I agree that paying a one time price and expecting continuos updates and new features is not reasonable.

        • jbstack 1 hour ago

          For the majority of software I use, I don't really care about continuous upgrades and new features, as long as it works with the feature set I signed up for.

          A great example for me is the Xodo app on Android. It's by far the best PDF editor that I've found on Android, particularly for annotating with a digital pen. Some features are locked. If I want to unlock them, it's $5 a month. I get nothing out of that which isn't already in the app. I'm happy to pay a one-off fee for the work the developers have done up to that point. I'm definitely not happy to add another $5 a month to my pile of subscriptions.

          For me the boundary is this: (1) If I get something of value every month (e.g. use of a cloud server, or something which obviously needs regular updating like Netflix) -> subscription justified; (2) If I just want to use what I can already see in the app -> very unlikely I'll ever subscribe unless the product is absolutely essential to me and there are no competitors.

          A good example of the latter is Skritter. I don't care about new functionality, but there literally isn't another app which can do what it does, so I pay the subscription.

          • simiones 40 minutes ago

            The biggest tension between software and one-off purchases is related to bugfixing, and especially security. It makes sense that you don't expect new features for a product that you paid for once. But, what is the case with bugs? If the product mostly does what it promised to do, but sometimes crashes, do you expect those crashes to be fixed for your version, or not? What it you're using a 10-year old version and a new critical (say, unauthenticated remote execution) vulnerability is found in it? Do you expect to get it resolved as part of the price you originally paid, or would you be ok with being told you have to buy a new version if you want this ?

            • swiftcoder 27 minutes ago

              A good chunk of the software on my device doesn't need to access the internet, another big chunk does so using standard mechanisms (i.e. libcurl) that could be security patched out of band by the OS.

              The only reason I routinely need to update most software, is that Apple/Google keep changing device screen resolutions/cutouts and they keep killing off old APIs

            • jbstack 7 minutes ago

              There's some merit to your arguments, but not enough to justify a subscription:

              - Subscriptions are marketed as being a lot more than just bugfixes - new features being the big one. But there's usually no cheaper "bugfix-only" subscription, which means that someone who doesn't care about new features has to pay for them anyway.

              - To be honest - yes, I do expect bugfixes for free if I've paid to buy the product. After all, a bug is a defect, and products are usually sold with the expectation that they will be fit for purpose. That's the principle which applies to physical consumer products, so why should it be any different for software? If I bought software that calculates my taxes for me, and it turns out a bug means that it applies the wrong tax rules, then I haven't got what I paid for. Why am I expected to pay every month just to make my software do what it was supposed to do in the first place?

              - The developer is still incentivised to fix bugs in order to attract new purchasers.

              - Subscriptions aren't a magic solution financially anyway, because there's an average limit to how long a customer stays subscribed for.

          • egorfine 5 minutes ago

            > as long as it works with the feature set I signed up for.

            Yes. On the exact major OS version you signed up on.

      • jbstack 1 hour ago

        > there is no way to sustainably develop a product without subscriptions

        This is clearly incorrect given that there are plenty of software developers who offer lifetime purchases. In fact there was a time that subscriptions for software were virtually unheard of.

        On a lower level, all that matters is the numbers. If your average customer stays subscribed for 24 months, then charging a lifetime fee equal to 24 months is equivalent to a subscription model. At that point it's irrelevant what's "sustainable" since 24 months is the max you can expect to charge on average anyway.

      • swiftcoder 31 minutes ago

        > Every one-time price is a gamble, where somebody is betting on something. It's a way to close your eyes and pretend ongoing costs do not exist.

        The gambling goes both ways. Your $1 subscription price is betting that you can convince each user to keep on paying that subscription forever, their $24 lifetime price is betting that customers are going to churn after a year on average.

        Your gamble is perhaps slightly safer, in the sense that if subscriptions fall so too do the ongoing costs. But there is a floor to costs (i.e. you need to keep paying your team), so both approaches are pretty dependent on the sales funnel bringing in new subscribers

  • michaelt 4 hours ago

    > The reason bug reports feel like a ‘waste of everyone’s time’ is likely because you don't have the right error logging or telemetry built into the app itself. Having to wait for a manual bug report from a user is already a failure.

    Yes and no.

    You want enough logging and telemetry that you can roll out an update to 2% of users and know if something is terribly wrong before you roll it out to the other 98%.

    On the other hand, you probably don't want enough telemetry to detect that customer Jim Smith has trouble with WebRTC when joining calls without a microphone while using Firefox and Cloudflare Warp with split tunnels enabled.

keiferski 5 hours ago

When I was in college, I worked at a bakery and actually made some long-term friends by talking to customers that came into the store. I later used this job experience to get an email support job, answering questions that users had about our software plugin. Never made any long-term friends with customers there, even if they emailed us once a month.

The difference is that email / online support has no “human downtime moments.” At the bakery, I usually would talk to people while we were waiting for their order to be finished heating up / cooking / etc. So there was a moment or two people standing around waiting, which naturally leads to a conversation. Or at least it did a decade ago when cellphones weren’t quite as omnipresent.

I wonder if having a monthly Zoom “open office hours” type thing would replicate some of this feeling in a software context. Probably not, but it might be better than just answering emails.

  • hello15565 5 hours ago

    There's also the fact that, email / online support leave records. You really don't want to leave a written record of you asking someone about their life, as when/if it gets audited - you can possibly get into trouble.

    • pjc50 1 hour ago

      I think this is an uncharitable reading of GDPR that is probably not backed by actual decisions?

      • kd5bjo 57 minutes ago

        Who said anything about GDPR? If someone reveals to you that they are in some kind of protected class, then there’s a risk that anything you do they don’t like could see you tagged for discrimination even if it’s how you’d treat any customer in the same situation.

jdlshore 5 hours ago

Thank you, @dabluck, for sharing what failed. I think stories of failure are incredibly valuable, and more useful than stories of success, which are often post-hoc rationalizations.

I’m sorry all the airchair geniuses in this thread feel compelled to express how they’re so much smarter than you and would never fail… or at least, never admit it.

piterrro 2 hours ago

From my experience building rapport only makes sense with your most valuable users in terms of revene. Everything else is noise. Non-paying users are most demanding. Its great to talk to lots of people in mvp or ppmf stage, after that once you nail your icp and start charging, you should make the human support a paid feature.

I’ll tell you even more, in enterprise b2b saas, usually the company paying few thousand per month would have less questions and requests than the one paying few hundreds.

RossBencina 4 hours ago

Lots of worthwhile observations in the article, but I think the framing is a bit off. It sounds transactional and by the numbers.

I think it's fairly well understood that vocal users aren't necessarily representative. The bulk of your happy users will never contact you for support. But they are some of the most important users to talk to to improve the product.

You need to build your own model of who your users are to provide a basis for interpreting user requests: is the support request signal or noise? if the request is coming from someone in your target market, and expressing a pain point, that's potentially an important signal. If the request is to charge only 20% of your current price, that's only useful if you're prepared to consider restructuring your offering (receiving many such emails might signal an opportunity for a budget product with specific feature subset) -- otherwise: "Thanks for your email, we don't have any plans to change our price right now." move on.

By the way, I'm impressed that this is even a conversation for a developer selling through the App Store. I always felt that Apple killed the ability to maintain customer relationships by injecting themselves into the process. Never published on the Mac App store myself.

  • brazzy 1 hour ago

    > I think the framing is a bit off. It sounds transactional and by the numbers.

    It's really not possible to avoid that when, at the end of the day, you're doing it to make a living for yourself and your employees, not doing charity work in your free time because you enjoy it.

    > The bulk of your happy users will never contact you for support. But they are some of the most important users to talk to to improve the product.

    Yep, but that's then called market research, not customer support.

Aurornis 4 hours ago

> 99% of the time, no matter how carefully or kindly it’s explained, the reply will be more negative than the initial email.

When I was in a product leadership position I liked to spend time doing some of the customer support work. This is a common experience. Customers who write angry emails do not care about your reasons. They want something from you (cheaper rates, a specific feature they need, a discount, a freebie) and they do not care about anything else. It’s the digital version of the “I’d like to speak to your manager” customer who thinks that if there’s a 10% chance of getting what they want by being a jerk then it’s worth pushing as hard as they can.

Some times you’d get a little satisfaction from someone who realized there was a person who cared on the receiving end of that email address. Made it feel worthwhile.

Most of them are just doing some transactional game where they think that they can exercise some power over the company if they complain loudly enough.

This also has a lot of cultural differences. Some of the customer contact we’d get from one of the countries we served were out of control mean. There were casual threats of violence from time to time and 90% of them came from one country, which I’m not going to name but I’ve added it to my mental list of places not to visit. It was weird that it was so consistent.

  • freemason67 4 hours ago

    > Some of the customer contact we’d get from one of the countries we served were out of control mean.

    genuinely curious. Which country was it?

    • brazzy 1 hour ago

      Dude, they've already explicitly said they won't say.

  • Hendrikto 57 minutes ago

    > “I’d like to speak to your manager” customer who thinks that if there’s a 10% chance of getting what they want by being a jerk then it’s worth pushing as hard as they can.

    Throw those people out immediately. Not only are they bad customers themselves, they also drive away the good ones.

cdf 2 hours ago

The CEO/founder as the L1 support is not the flex it may appear to be.

As a user, if the CEO/founder is answering my questions, I honestly will wonder if this is a one man fly by night operation that will be gone next week.

Also, a satisfactory support experience may not be the fastest one. If I ask for something, L1 says "no", but then escalates to sales, sales say "no", but escalate to the founder, the founder says "yes", the user may feel more "heard" and has a better sense of achievement than if the founder is the L1 who says "yes" immediately. The outcome is the same, but one will feel "earned".

ricardobeat 1 hour ago

I am well aware customer support can be hell, and the most vocal customers are not necessarily the most relevant ones. What I’m reading here though, is:

- we don’t care about your pricing feedback. We’ve thought a lot and won’t change our minds

- we don’t care about your vaguely described bug unless it’s been reported multiple times (go use something else, I guess?)

- we don’t care about your easily reproducible bug either, unless it affects a significant % of users

- we don’t care about feature requests, we already know what’s best

This would be a standard approach for an enterprise product, but for a small independent app it’s not surprising it would fail to build rapport with their user base.

(note: I am not a user of this or any other podcast app)

  • dabluck 1 hour ago

    Pretty fair comment RE pricing feedback, I thought I was pretty clear I do care about your bugs quite a bit, but you're not necessarily going to have a good experience reporting it, and it's just not going to build rapport despite my best efforts. Though I guess I wasn't clear enough, tbh I just didn't expect so many people to read it

amirathi 4 hours ago

> We have never heard this before. User can provide details for us, but if others aren’t experiencing it, it’s unlikely to be prioritized

> We have heard this before, but we cannot see it or replicate it. The user gets to do work for us and/or get no resolution

Well, if you're not willing to resolve individual customer's problem then don't expect to build goodwill with just prompt reply on support!

  • dabluck 3 hours ago

    Hmm fair comment I guess I could've elaborated. I've definitely done a lot of this, but you would be surprised how often you don't build goodwill even when you do resolve the problem.

felooboolooomba 12 minutes ago

> didn't turn out as hoped

Personally I don't think hope is a good strategy. What did you hope for? What was the measurable outcome you wanted? It reads like a big investment with unclear goals.

designerarvid 5 hours ago

Sure, people want a personal human answer. But not as much as they want the correct answer.

Also, I think that we want to communicate with a company (Human or AI), and not a person, quite often. As you’re supporting a business transaction, not making friends. There’s a certain anonymity that comes with the business transaction. I wouldn’t ask for a refund from a friend.

  • dabluck 4 hours ago

    This is a good point and was a good learning for me. Sometimes people just want to vent or whatever to a corporate email, then they actually aren't delighted at all when a person answers addressing their concern.

noduerme 4 hours ago

I built and ran a couple of large games and sites for which I was the sole coder, the daily show runner, and the buck-stops-here responder to support requests for everything from bugs to feature requests to fan mail to "my computer crashed and I got kicked out of the game".

Building rapport is not the reason for doing this. Being liked by everyone is an impossible goal. And yes, there is a class of customers who are power users who think their input should dictate the development roadmap. And yes, there are users who become psychologically reliant on you as their personal Geek Squad. And yes, there are non-technical people who encounter hard to reproduce bugs, who it's worth taking the time to work with if they can help you isolate the problem.

But doing it for "likes" is a terrible idea. I was once put out as a coder to be a public face of a big AAA game, on their dev forum, to interact with fan requests, and I think that was catastrophic both for my own sanity and for the company that chose to field fan mail that way.

With your big fans, you see what you can do about their feature requests. Never promise anything. With people who encounter real bugs or otherwise provide signal, try to turn them into sleuths and get them to beta test your next release. Draw boundaries. Letting your users be your testers is enormously valuable, so respect them and don't stop listening to their feedback. But the overarching goal here is to get value out of the process. Explicitly not to waste your time on being "liked". Because the kind of people who become obsessive over your CS responses are actually the worst customers who don't want to pay for anything anyway, and expect everything to be free.

What I'm saying does not mean to pull back on customer service, at all! It means that the goal is to improve your product, not to suck up to all those categories of customers in the hopes they'll like you more. They will or they won't like your product, and in the end, whether they personally feel that affinity for it is based on their enjoyment of it. If it's based on their sense of importance at being able to order you around, they're not your real customers anyway.

dreambuffer 5 hours ago

Porkbun is an interesting case study for this support model. They reply to everything personally, and for me the important thing is not that I'm talking to a human, but that I'm not hearing corporatespeak.

I would even be happy to talk to a bot if it was fine-tuned to speak like a regular person instead of a corporate drone.

usernametaken29 1 hour ago

I personally know some businesses in which the key differentiator is excellent human customer support. But then again, we’re talking 5 digit software licenses where that matters a lot more then for simple SaaS subscriptions

harrouet 3 hours ago

While working for a telecom operator, I tested the idea of having people paying more for dedicated support. We did a market study.

I turned out that customers are not ready to pay for support. Cognitively, paying for a service and paying on top for this service to work well is not consistent.

As a result, people have minimal support and complain. But they don't value good support either.

NB: companies do pay for (insurance) support, especially for swift resolution. But consumers or small businesses don't want it.

jwr 2 hours ago

Interesting how this can be different in a B2B setting. I run a B2B SaaS and consider personal support to be very important. While I do see some of what the OP described, the overall experience is mostly very positive. I enjoy talking to customers and from what I see, most customers appreciate honest responses, even if those responses explain why something can't be done right now or is much more complex than it seems (all too often).

The difference is that my customers are mostly engineers in small to medium sized businesses. They understand that 1) ongoing development costs money, hence subscriptions, 2) there are no magic wands and things are indeed more complex than they seem.

This is one of the reasons why I don't want to get into B2C. At a first approximation, people just don't want to spend money, hate subscriptions, have zero appreciation for how much ongoing development costs, do not understand that the money has to come from somewhere and that $5 purchase 6 years ago really doesn't cover the costs, and do not understand the complexity of software and product development.

Even here on HN, if you read the comments, there is so much blind hate against subscriptions, with little (if any) consideration for a sustainable software business.

Incidentally, I thought personal support would be a competitive differentiator, but I don't think it really works that way. Yes, customers do appreciate it a lot, but so what? Business customers don't talk to each other much, you won't get "viral" recommendations. And new potential customers have no idea how your support works, they think it's the same AI chatbot and knowledge base search as anywhere else.

  • noduerme 2 hours ago

    You're right to point this out.

    Having maintained and done tech support for both B2B and B2C products, as a small shop and often solo, B2B customers are far more predictable and less inclined to load you up with nonsense. And your weekends are always free. However, when they do complain, you're up at 6am on a Sunday. When you have a consumer complaint, you're welcome to sleep as long as you want.

    This may seem trivial, but it's a proxy for saying that your feet are constantly to the fire with B2B deployments, in a way that you are not held accountable with B2C apps. I personally work better with the B2B stress and motivation... but it's not without its mental overhead.

  • AndroTux 1 hour ago

    With B2B there’s also the big benefit that quite often, the person buying it and the person paying for it are two different people. That makes it easier for the one you built rapport with to still prefer your services over cheaper alternatives.

  • dabluck 1 hour ago

    > there is so much blind hate against subscriptions, with little (if any) consideration for a sustainable software business.

    This is correct thanks for the comment. You will enjoy my next post which is about exactly this. (HN will not enjoy it)

aldonius 5 hours ago

> When emails overwhelmed me, I asked a thoughtful user who emailed frequently and seemed to know as much about the product as I did if he’d help answer the emails, so I paid him to do that. And he did a great job, especially in terms of directly solving user problems.

Hey, I got promoted from customer to Customer Support at _my_ $dayjob!

Let's review some common areas.

- Pricing: everyone is always looking to get a better deal. That's their right but I'm unlikely to give one. Saying no here is just another (emotional) cost of doing business.

- Bug reports: broad agree on all four points but not necessarily the conclusion. Users who are willing to go down the debugging rabbit hole with me are golden.

- Pathological customers: I like to call them "frequent flyers". Enough said.

- Feature requests: we're not necessarily as "opinionated" so we rarely give a hard no, but this is why we have a "feedback board with upvotes" approach.

- General usage questions: I have an attitude of fresh eyes often being the best eyes for usability testing. If it's not obvious, what can we do to make it so? We also use Intercom Fin to handle a lot of these level-0-support questions though.

stephbook 6 hours ago

Indeed a helpful article for it's detailed insights. Once you think about alternatives, it's clear why everyone else is on the well-known path (such as unhelpful support.)

I've often heard stuff like "telecom provider support sucks" or "IKEA furniture breaks easily."

When you ask people whether they researched support quality before deciding on a provider or whether they considered a $3,000 heavy-wood furniture the boomers had, they immediately sense the accusation in the question: It was their decision to suffer these fates. They then tend to get mad fast.

People like to save 3 cents on their monthly internet bill and to disassemble their furniture in 5 minutes. It's exactly why everyone is optimizing for it.

  • Leherenn 4 hours ago

    > People like to save 3 cents on their monthly internet bill

    It's rarely 0.03 though in my experience. More like 10 a month or even more between the cheap options with bad support and the better ones. Even if you have one issue every year (sounds high to me), that's over a hundred per support phone call. Makes you think twice about the trade-offs.

Jean-Papoulos 4 hours ago

> I’m happy to explain why an essential app is worth your money

This is a podcast app. It's in no way essential, how did you use to explain this to your customers ?

burnished 4 hours ago

Hell yeah! I mean, sorry about the results, but thanks for trying and sharing your findings

stevoski 4 hours ago

To the writer of the article: you missed a big opportunity with this article by not having an obvious link straight to your product, Castro, and by not telling us in a few words what it does.

It’s not too late to change the first sentence to:

> I had an idea when I bought [Castro](whatever_the_url_is), a XXX app, that human support…

  • dabluck 4 hours ago

    Yes thanks added. Next article: "What I got wrong: Marketing 101"

    • jaffa2 1 hour ago

      i still don't know what castro is, and I'm not interested to look it up. something to do with podcasts, is all I've gleaned from the comments.

      • dabluck 1 hour ago

        I didn't really write this to promote the product and it's not important to understand the content but it's now linked in the first sentence. But since you don't care I think we are good.

munchler 5 hours ago

> I can think of exactly one customer in two years who was surprised that software costs money

I think you meant "I can think of exactly one customer in two years who was NOT surprised that software costs money"?

  • dabluck 5 hours ago

    Haha, I meant it the way I said it but I see what you're getting at. Perhaps it's better to say one person was genuinely surprised we work on the product all the time and it has to maintained, etc and was happy to support it since that was the case.

applfanboysbgon 6 hours ago

I started off reading this article thinking "well, anyone who has ever maintained an open source project has almost certainly experienced the unending entitlement of users even when working for free". But after reading the article, I'm not surprised your users dislike you more after communicating with them...

> I have already thought about this a great deal. I am not changing anything based on your email.

> User can provide details for us, but if others aren’t experiencing it, it’s unlikely to be prioritized.

> We know about this, but fixing it is a decent amount of work or low-priority because it’s not a big deal or few users see it.

> a human response detailing why I am unable to solve your problem today and am not even going to try is about the worst thing a user can receive!

> Good in theory, sometimes useful, but often the same small, unrepresentative segment with strong thoughts.

> Castro is an opinionated app and I’ve thought a lot about what we’re building and what we’re going to work on next. It’s unlikely I’m going to implement the request.

Your support policy seems to be more along the lines of "you may e-mail me for an explanation of why I'm not interested in your thoughts" than an actual commitment to support for paid customers. You aren't interested in comments on the payment model, bugs, or feature requests.

> why software lends itself to subscription so well [...] no matter how carefully or kindly it’s explained, the reply will be more negative than the initial email

Especially when you're using it to justify scummy practices, it's no wonder that no matter how kindly and carefully you piss on your users, they know it's not raining.

You mention early in the article that you intended to base this approach as a response to your own subpar user experience with support in other products. But does your user experience with other products tell you that you want to subscribe and be nickle-and-dimed for the rest of your life for every last thing? Especially when you're promising to users that while you're still working on the software and that's why they need to pay every month forever, you won't work on the bugs nor features they want? Subscription works "so well" for software because it makes you a lot of money, but it doesn't work well for the users its being forced upon who don't actually want the updates you're working on.

As far as I can tell, your software is not significantly based on ongoing maintenance costs, ergo it does not inherently justify ongoing payments to use. If you let greed stop clouding your eyes, you could adopt the approach that many ethical independent developers use: an option to pay once per major version and keep it for life, with optional subscriptions to try the waters and keep up with the latest and greatest version.

  • pinkmuffinere 6 hours ago

    I agree his responses could be more compassionate and show more effort, but i feel your characterization is over-critical. There _isnt time_ to chase bugs that aren’t reproducible. The software _cant_ have every form factor, _some things_ need to be set in stone as a North Star. These aren’t scummy practices, these are realities of a time-bounded existence.

    • applfanboysbgon 6 hours ago

      > There _isnt time_ to chase bugs that aren’t reproducible.

      There absolutely is. I fully engage with any user who is willing to put effort into helping me identify the problem, even if I can't reproduce it myself. Many users are cooperative and will go to great lengths to assist. If they don't, then sure, put it on the backburner as "I literally don't know how I can solve this". But I value my users and fix every single bug I'm capable of fixing.

      Is it the most efficient use of time? No, I doubt it. I would probably make more money if I didn't do that. But that's the crux of the issue, isn't it. Software development is already extremely lucrative because the cost of reproduction and shipping is effectively zero, so you have ~infinite margin on every sale after the initial development cost is covered, with a potential market size of ~the entire connected world. Yet so many of us are always chasing more, more, more. It's not enough until you make $500k/yr or sell out for billions.

      Don't say "it's not possible". Say "I don't want to do it because I can make more money by not doing it". You're allowed to make that decision. But then you're at least being honest with yourself, and you'll clearly understand why your customers are angrier after communicating with you than before. I can proudly say that my users are happier after communicating with me than before.

      • bombcar 6 hours ago

        The customer can reproduce it, or they wouldn't be complaining about it - and if you connect with them you can get much of the detail you need; especially if they're "test-support" inclined and can help diagnose possible causes.

        Even just oodles of debugging for a particular customer's build can go a long way.

  • dabluck 6 hours ago

    Thanks for reading. I'm not sure what you think is scummy unless it's just having a subscription? If so, you are going to love my next article on how subscription apps are the best invention ever and the only business model that makes sense! Definitely subscribe so you don't miss that one.

    • jbstack 1 hour ago

      The thing you have to remember is that there are thousands of products out there all trying to charge a subscription, and most people aren't going to justify taking on more than a very small handful of them at any time. Plus (not directed at you specifically, just in general), your product almost certainly isn't as good or as important to the customer as you think it is unless you've genuinely identified some niche nobody else is operating in, of you have an exceptionally polished product with few competitors.

      People are however consistently willing to regularly make one-off purchases to get something they can "own". I've bought way more lifetime licenses for software than I've taken out subscriptions. When you consider that nobody stays subscribed for life, there's always a number that you can charge for lifetime which is in fact functionally equivalent to a subscription anyway.

      • dabluck 55 minutes ago

        People on hacker news really love to argue about subscriptions! Many of them even email me the same things. Great fodder for discourse.

  • shalmanese 6 hours ago

    Software owner learns that posting blog posts about their support woes also doesn't lead to an outpouring of love.

  • timv 6 hours ago

    > You mention early in the article that you intended to base this approach as a response to your own subpar user experience with support in other products.

    This was the biggest (1) complaint for me - in light of what you discovered from your actual support experience, why was your expectation so off?

    Was it that you expected support to be full of "how do I do this complicated thing?" questions that can be answered by an expert? That's an unrealistic expectation, but I guess now you know.

    Or was it that you really thought that customers would be happy if you just took the time to explain your pricing model to them (also unrealistic).

    It is kind of obvious from the types of emails you get, and the types of responses you give that it was not going to lead to strong customer relationships. If all you're doing is writing a 100 words to say "No, I'm not going to do what you want" that's not going to make things better.

    (1) Actually 2nd biggest - the biggest was talking about "buying Castro" but having no explanation/links about who the author is, what Castro is, or how/when/why it was bought.

    • dabluck 5 hours ago

      Pricing is a bad example I guess I should've minimized that part of the post.

      I guess I didn't think about it enough, but if someone emailed in with a feature request, or with an opinion that this tab should behave differently or whatever, I thought giving explanation would be helpful. "I actually tried it that way, but it didn't work because X, and Y, and I didn't even think about Z which breaks the whole concept, etc etc." As a dev, these types of explanations would seem meaningful to me. But in reality, these conversations are mostly not helpful for either party. That was the point I was trying to make in the post.

      Fair point on 2, I honestly didn't expect anyone to read this tonight and had another post planned I thought might get comments on HN, but I just put this up for now until I could finish that one. I will do better at giving context next time.

  • sharts 5 hours ago

    It’s for these reasons LLMs are going to chip away at silly subscriptions. When many projects get 70% of what the user needs and the maintainers aren’t willing or able to address what paying customers want…why bother paying anymore when you’ll soon be able to have just those bespoke features/fixes/integrations built yourself?

    It seems to often boil down to the fact that paying customers are paying to solve a problem so they don’t need to deal with it. Whereas developers are more interested in writing code than solving said problems for customers.

    • orphereus 4 hours ago

      "...you’ll soon be able to have just those bespoke features/fixes/integrations built yourself?"

      How soon is it? Tomorrow? Next week? 10 years?

      People are so sure that LLMs will change everything >>soon<<.

brador 4 hours ago

Switch your brain from problems to solutions.

Every line item there has a solution. Even if it is just 4 different email addresses.

pinkmuffinere 6 hours ago

One suggestion — when you have an unsatisfying answer for a customer like “I can’t reproduce that”, or “I won’t build that feature”, the customer may not appreciate the amount of effort you have invested in that decision. A 30 minute phone call/video call may communicate more effectively the depth of care you have. Even if you convey the same information, people _love_ talking to the owner/founder, it is a very strong indication that you care about their thoughts.

  • dabluck 6 hours ago

    Thanks it's hard to find time to do 30 minute calls as this is a glorified side project, but I actually had the same idea and recorded some calls with customers for public consumption as I thought might improve some of this communication, but I never got around to editing it and wasn't sure if the content would be compelling.

    Definitely feels like some form of video might be superior vs email, which is easiest in some ways but also seems to be a bit of a barrier in thoughtful communication.

    • mcmcmc 5 hours ago

      You know what’s also great? A five minute phone call. Cuts through endless email chains and creates an instant human connection. You don’t need 30 minutes if you have competent support personnel who know how to deal with needy customers.

    • pinkmuffinere 5 hours ago

      > this is a glorified side project

      Personally I'd guess this is a big part of the issue. If this is a glorified side project, you really don't / can't care _too_ much about everything. I don't mean that as a criticism, it's just if you have little time to give the product will improve little, and the customers will get a just-ok experience. It's not surprising that translates poorly to customers. People like devotion; luke-warm commitment is dissapointing.

      • dabluck 5 hours ago

        On the contrary I care a great deal, an unreasonable amount really, but since it isn't my primary gig my time is limited and I have to try to spend it where it is most effective.