marcingas 1 hour ago

Author here! Thanks for posting! This game is written in a Clojure-like programming language I've made. So this is a (B)rogue-like in a Clojure-like :)

What I think is interesting the most is that this game computes the entire world state each tick and does so efficiently thanks to persistent data structures.

To anyone who dared to fire it up: thank you for playing, I'm curious what you think!

  • jackpirate 34 minutes ago

    The name let-go of your programming language is awesome!

pgt 16 minutes ago

Not a Rogue-like specialist, it's hard – I haven't made it out of level 1 yet.

Jeremy1026 1 hour ago

Gets stuck in a redirect loop with the message:

> Interactive input unavailable (no cross-origin isolation).

> Deploy coi-serviceworker-js alongside this file.

in Safari on 26.4

Parcival 1 hour ago

Pretty fun! I keep getting instantly killed by things though and I'm not sure why, possibly a bug.

  • andai 1 hour ago

    I see you haven't played Noita!

    • marcingas 49 minutes ago

      Noita was another inspiartion when making this - the inverted power curve is real! Start squishy, become a god, die anyway.

    • CyberShadow 26 minutes ago

      No, I think I'm seeing the same bug. Time seems to sometimes subjectively freeze:

          ─── Messages ───                                                                                                                                                                                                              
            Old man shuts the gate behind you. You hear him mutter "every time, I swear..."                                                                                                                                              
            You must retrieve the Amulet of Lost Semicolons.                                                                                                                                                                             
            You kill the rat! (sneak attack!)                                                                                                                                                                                            
            The rat squeals and dies!                                                                                                                                                                                                    
            You wait. (x10)                                                                                                                                 ᛜ                                                                            
          ᚢ You kill the rat! (sneak attack!)                                                             ᛉ                                                                                                                              
            The rat squeals and dies!                                                                                                                                                                                                    
            You hear muttering.                                                  ᛋ                                                                                                                                                       
            You hear muttering.                                                                                                                                                                                                          
            You hear muttering.                                                                                                                                                                                                          
            You hear a distant creak.                                                                                                                       ᛖ                                                     ᛃ                      
            The runestone crumbles as you touch it. You learn: ᛟ means "ice"!                                               ᛚ                                                                                                            
            You hear a distant creak.                                                                                                                                                                                                    
            The goblin misses you. (x3)                                                                                                                                                                                                  
            The goblin hits you for 4.                                                                                                                                                                                                   
            The goblin hits you for 3.                                                                                                           ᛏ                                                                                       
            The goblin hits you for 4.                                                                                                                                                                                                   
            The goblin hits you for 3.                                                                                                                                                                                                   
            The goblin misses you.                                                                                                 ᛚ                                                                                                     
            The goblin hits you for 4.                                                                                                                                                                                                   
            The goblin hits you for 2.                                                                                                                                                                                                   
            The goblin hits you for 4.                                                                                                                                                                                                   
            The goblin misses you.                                                                                                                                                                                                       
            The goblin hits you for 2.                                                                                                                                                                                                   
            The goblin misses you. (x2)                                                                                                                                                                                                  
            The goblin hits you for 2.                                                                                                                                                                                                   
            The goblin kills you!                                                                                                                                                                                                        
            You die...
      

      Note how there were no user action messages during the time the goblin was attacking.

      • fhn 23 minutes ago

        yeah. something is wrong. You don't even get to fight back.

      • marcingas 21 minutes ago

        Definitely a bug. I'll look into this at some point. Please note that this is not a finished game by any means. If anyone asked I'd call it a tech demo at this point :)

  • devindotcom 1 hour ago

    that's actually a beloved feature of "true" roguelikes

gchamonlive 2 hours ago

Reminds me a lot of NetHack, good times

sandoze 2 hours ago

No credit for the art direction and inspiration? Brogue?

Or did I miss the attribution?

* Edit: I’m not looking for the downvotes or to stir things up. I’m simply calling out that this is a small niche community we notice these things, we’re very free with our code, and copy is a compliment, but so is attribution.

The author wasn’t so much inspired the by Brogue style, but copied it directly down to the animations and ASCII.

  • somewhatgoated 2 hours ago

    Calling it rogue-like is basically attribution since Brogue is just the follow-up to Rogue which invented the genre

    • sandoze 2 hours ago

      I’ll be sure to keep that in mind with my next plumber platformer

      • somewhatgoated 33 minutes ago

        No one calls them plumber platformer though…

        If you call it “Mario-like” then I would say most people would understand where the inspiration comes from.

  • bayarearefugee 2 hours ago

    > No credit for the art direction and inspiration? Brogue?

    In the age of LLMs the "author" might not even know where the art direction and inspiration came from!

    • marcingas 57 minutes ago

      I know, this is intentional :)

      I took things I like from Brogue and added my own spin on it.

  • BeetleB 2 hours ago

    Wouldn't the credit go to ... rogue?

  • marcingas 58 minutes ago

    yeah, this is a Brogue-like. I love Brogue and have been inspired by it. XsofY is not an exact clone but I've studied Brogue C source heavily when making this.

    I'll link to Brogue in the README :)

    • sandoze 53 minutes ago

      Amazing and great work!

  • deathanatos 57 minutes ago

    While I can see perhaps a claim of "inspiration", when I put Brogue & this side-by-side, while artistically there is similarity, I wouldn't say "copied".

    Brouge isn't the only rouge-like with LoS mechanics.

    • marcingas 47 minutes ago

      Brogue is insanely well balanced and ingeniously designed. XsofY is a mere tribute ;)

otikik 1 hour ago

Found it a bit annoying having to press 'i' at the start in order to equip the dagger and armor that were on my backpack, but well done.

  • fhn 24 minutes ago

    yep. should be equipped from the start.

  • marcingas 18 minutes ago

    Agree, will patch this.