jimaek a day ago

This is a little project exploring the feasibility of using a service such as Globalping for geo location needs.

I had fun making it but please note that the current implementation is just a demo and far from a proper production tool.

If you really want to use it then for best possible results you need at least 500 probes per phase.

It could be optimized fairly easily but not without going over the anon user limit which I tried to avoid

  • kortex a day ago

    I wonder if you could optimize for reducing the total probe count (at the expense of possibly longer total time, though it may be faster in some cases) by using some sort of "gradient descent".

    Start by doing the multi-continent probe, say 3x each. Drop the longest time probes, add probes near the shortest time, and probe once. Repeat this pattern of probe, assess, drop and add closer to the target.

    You accumulate all data in your orchestrator, so in theory you don't need to deliberately issue multiple probes each round (except for the first) to get statistical power. I would expect this to "chase" the real location continuously instead of 5 discrete phases.

    I just watched the Veritasium video on potentials and vector fields - the latency is a scalar potential field of sorts, and you could use it to derive a latency gradient.

    • jimaek a day ago

      Yes, most likely there are multiple algorithms that could be used to get better results with fewer probes, but I'm not smart enough to do the math and implement them.

      • kortex a day ago

        The simplest is drop the longest latency probe, and add a new one in the proximity of the fastest.

  • TZubiri a day ago

    isn't 3 theoretically enough?

    • toast0 a day ago

      Time of flight from three points gets you two options for position with GPS, but GPS signals propagate directly in free space. At least mostly, reflections happen.

      Internet signals generally travel by cable, and the selected route may or may not be the shortest distance.

      It's quite possible for traffic between neighboring countries to transit through another continent, sometimes two. And asymetric routing is also common.

      Since this is using traceroute anyway, if you characterize the source nodes, you could probably use a lot fewer nodes and get similar results with something like:

      a) probe from a few nodes on different continents (aiming to catch anycast nodes)

      b) assuming the end of the trace is similar from all probes, choose probe nodes that are on similar networks, and some other nodes that are geolocated nearby those nodes.

      c) declare the target is closest to the node with the lowest measured latency (after offsetting from node charachterized first hop latency)

      You'll usually get the lowest ping times if you can ping from nearby customer of the same ISP as the target. Narrowing to that faster is possible if you know about your nodes.

  • NedF a day ago

    [dead]

jurgenaut23 a day ago

Congrats on doing it without AI! Just reading your crappy one-word commit messages make me happy.

  • networkcat a day ago

    Some code may be AI generated, because the code uses "══════" to separate terminal output. In my experience, Claude really likes to use this character to separate terminal output.

    • Almondsetat a day ago

      >Claude really likes

      Plenty of developers really like it too though, because that's where Claude learned to use it.

    • jurgenaut23 a day ago

      Maybe, but at least OP typed in the commit message by himself. That places you in the top percentile these days

greyface- a day ago

How feasible would it be for the host under measurement to introduce additional artificial latency to ping responses, varying based on source IP, in order to spoof its measured location?

  • altairprime a day ago

    Courtesy of Xfinity and Charter overprovisioning most neighborhood’s circuits, we already have that today for a significant subset of U.S. Internet users due to the resulting Bufferbloat (up to 2500ms on a 1000/30 connection!)

    • vitus a day ago

      You probably meant to say oversubscribing, not overprovisioning.

      Oversubscription is expected to a certain degree (this is fundamentally the same concept as "statistical multiplexing"). But even oversubscription in itself is not guaranteed to result in bufferbloat -- appropriate traffic shaping (especially to "encourage" congestion control algorithms to back off sooner) can mitigate a lot of those issues. And, it can be hard to differentiate between bufferbloat at the last mile vs within the ISP's backbone.

    • p1mrx a day ago

      Have you seen excessive bufferbloat on a DOCSIS 3.1 modem?

  • maccard a day ago

    Totally feasible but a bit like all these situations - it’s not happening in practice.

  • TZubiri a day ago

    >varying based on source IP,

    Aha, that's what you would think, but what if I fake the source of the IP used to do the geolocation ping instead!

Havoc a day ago

Bit surprised this works. Latency variability is huge and sometimes quite disconnected from geo location. I recall talking to someone in NL and realised I've got better latency to NL content from the UK than he did. Presumably better peering etc.

  • reincoder 15 hours ago

    I work for IPinfo. We are launching a collaborative project with IXPs and major internet organizations to share raw measurement for routing and peering data for this purpose.

    Latency variability is a huge issue. We run both traceroute and ping data, and we observe that there are entire countries that peer with IXP thousands of miles away in a different continent.

    We bought a server from the oldest telecom company in the country and recently activated it. Currently, there is a 20 ms latency when traffic is directed towards the second oldest telecom. The packets have to travel outside the country before coming back in. This is a common phenomenon that occurs frequently. So, we usually have multiple servers in major cities since various ASNs have different peering policies.

    For us we can map those behaviors and have algorithms and other data sources, make measurement-based geolocation perform well.

    We are hoping to support IXPs, internet governance agencies, and major telcoms in identifying these issues and resolving them.

    • toast0 12 hours ago

      What is your path towards 'resolving' these issues?

      I've done some mapping while comparing turn servers my org hosted on cloud vms vs a commercial offering, and it's pretty easy to find very different routing from point A to point B, but sometimes it's pretty clearly that not every transit network has access to every submarine cable, so traffic from say Brazil to South Africa might go from Brazil directly to Africa, or it might go to Florida, then Europe, then Africa. It'd be nice to take a more direct route, but maybe the Brazil -> Africa hop doesn't transit all the way, so BGP prefers the scenic route as it has a shorter AS path.

      I didn't have any leverage to motivate routing changes though, so other than saying hmm, that's interesting, there wasn't much to do about it.

      • reincoder 10 hours ago

        From our data side, we focus on network diversity and conduct continuous measurements. Due to the nature of our measurements and our knowledge of the precise locations of all 1330 servers, we understand how network packets travel across the internet. We simplify this information into algorithms and know how to accommodate detours that packets may take. There are specific patterns that we can identify and map, like some African servers route their traffic through LINX or a French IXP. If you are not connecting to private networks or even major telecoms on EU-based IXPs.

        To help the system, we are reaching out to IXPs, major telecoms and peering agencies to advise them on how to peer and make critical internet routing decisions. We want to tell them on how to engage in data-focused peering, how their IXP is perceived from a broader internet data perspective, and how their packets from the IXP travel across the internet. We hope this colloboration will bring much needed efficiency in internet routing.

  • matt-p a day ago

    Could just be local loop latency, in VDSL or DOCSIS you can get 5-15ms of latency just in your first 1KM. London (e.g Telehouse) > Amsterdam is only about 7ms.

  • vasco a day ago

    Wouldn't you just be closer to the closest PoP and requesting mostly cached content? With how connected amsterdam is they couldn't be around there. Also depending on when it was up until like 7-8 years ago even in major city centers there was no fiber in most places in NL. Now it's mostly covered.

    • Havoc a day ago

      Was a while back so bit fuzzy on what precisely we were measuring, but no wasn't something cached/CDN'd. Maybe a VPS or something not sure.

      I was on a better connection (gigabit FTTC) and in a better peered location (central London).

      >amsterdam

      Don't know where precisely in NL they were or what connection type. I'd certainly expect a like for like amsterdam wired connection to win so this was probably something more pedestrian & rural

  • TacticalCoder 20 hours ago

    > Latency variability is huge ...

    Yup. For example from my city to one of my dedicated server whose location is fully well-know (in France), I know there's 250 kilometers as the crow flies. Yet if I ping that server and draw a circle around my place (considering ping travels as fast as light in a vaccuum, which we know ain't happening but, hey, it's something) I get a radius of 2000 kilometers. About 8x the distance. I can prove that my IP ain't in the US but that's still not very precise.

    And indeed many servers in the UK, which is 2x the distance than my server is, gives me constantly a lower ping.

    TFA's approach, especially with the traceroute instead of Ping, is nice.

lopoc 21 hours ago

Nice work! I presented similar research at DEFCON 31 - 'You Can't Cheat Time: Finding foes and yourself with latency trilateration' https://youtu.be/_iAffzWxexA

though with some key differences that address the limitations mentioned in the thread. The main issue with pure ping-based geolocation is that: IPs are already geolocated in databases (as you note) Routing asymmetries break the distance model Anycast/CDNs make single IPs appear in multiple locations ICMP can be blocked or deprioritized My approach used HTTP(S) latency measurements (not ping) with an ML model (SVR) trained on ~39k datapoints to handle internet routing non-linearity, then performed trilateration via optimization. Accuracy was ~600km for targets behind CloudFront - not precise, but enough to narrow attribution from "anywhere" to "probably Europe" for C2 servers. The real value isn't precision but rather: Detecting sandboxes via physically impossible latency patterns Enabling geo-fenced malware Providing any location signal when traditional IP geolocation fails Talk: https://youtu.be/_iAffzWxexA"

  • tylervigen 5 hours ago

    I suppose if your goal was to not be found, you could "cheat time" by implementing a random delay on all outgoing packets. The second iteration of this would be to spoof latency based on where you want to appear to be, by creating rules for intentional latency based on the source of the ping.

lpapez a day ago

Amazing idea and execution, the sort of stuff I wish there was more of on HN.

VladVladikoff a day ago

If I understood the post the author just takes the location of smallest ping as the winner. This seems like a very rudimentary approach. Why not do triangulation? If you take each ping time as a measurement of distance between two points, you should be able to ping from a random selection of IPs and from there calculate the location.

  • jimaek a day ago

    I talk a little about it in the article, but the main goal was to build something simple that works as proof of concept.

    This brute force approach works much better than I expected as long as you have enough probes and a bit of luck.

    But of course there are much better and smarter approaches to this, no doubt!

    • tomtomtom777 a day ago

      How did you know how well these results work?

      You mention the quality several times in the article but it's not clear how this is verified. Do you have a set of known-location-ip-addresses around the world (apart from your home)? Or are we just assuming that latency is a good indicator?

      • jimaek a day ago

        I run about 270 servers in verified locations as part of the Globalping network https://globalping.io/users/jimaek so I had plenty of targets to test

        I tested against them, as well as other infrastructure I control that is not part of the network, and compared to the ipinfo results as well

  • direwolf20 a day ago

    Packets don't travel in straight lines.

    • coffeeri a day ago

      This is/was also my take. I’m skeptical that a probe-based network can be granular enough to reliably pinpoint a city, especially when some paths are much better connected than others (fewer hops, uncongested fiber, no throttling).

      However, ipinfo still appears to rely on active probing to triangulate geolocation data, which suggests they believe these routing asymmetries can be modeled or averaged out in practice.

      https://ipinfo.io/blog/ipinfos-probe-network

      • toast0 a day ago

        It depends on the city, and how the ISPs in the city work.

        The telco DSL and fiber in my metro area all runs through a single location where the PPPoE (hiss) concentrator is and the first hop latency from DSL interleaving swamps the latency from distance. You can someone is in the metro area, but not the county or city.

        Cable company customers are a little more locatable, probably get the county.

    • jofla_net a day ago

      yeah, when i used to live in New England, and had more time to be interested in transit, i always was peaked in how comcast would route. No matter how far south i seemed to get, i'd always need to travel to Boston's peering point first to make it to NYC, even in New Haven. If you then simply switch isps, even at same address, verizon would send you south immediately.

      so theres funky overlap wherein on one isp you appear closer to city A, and on isp 2 closer to city B, but its same physical address.

      Continental classification I'd think would be good as they appear to be coalesced endpoints, separated by vast oceans.

tallytarik 21 hours ago

Great post and a great little tool. Some of my experience using these techniques in production:

1. Trilateration mostly doesn't work with internet routing, unlike GPS. Other commenters have covered this in more detail. So the approach described here - to take the closest single measurement - is often the best you can do without prior data. This means you need a crazy high distribution of nodes across cities to get useful data at scale. We run our own servers and also sponsor Globalping and use RIPE Atlas for some measurements (I work for a geo data provider), yet even with thousands of available probes, we can only accurately infer latency-based location for IPs very close to those probes.

2. As such, latency/traceroute measurements are most useful for verifying existing location data. That means for the vast majority of IP space, we rely on having something to compare against.

3. Traceroute hops are good; the caveat being that you're geolocating a router. RIPE IPmap already locates most public routers with good precision.

4. Overall these techniques work quite well for infrastructure and server IP addresses but less so for eyeball networks.

https://ping.sx is also a nice comparison tool

tgtweak a day ago

You can extend this by looking at the IP route for the reverse path, I've found it's usually accurate to the state at least on the last hop before destination - added benefit that there's usually an airport or city code on the fqdn of that hop.

jacquesm a day ago

It'd be clever to integrate this into the TCP stack so it tells you immediately what the lowest bound is on the distance to the counterparty based on the time between data sent and the corresponding acknowledgements. I can see some immediate applications for that.

  • toast0 a day ago

    You can get tcp measured round trip time from tcp_info with

       struct tcp_info info;
       socklen_t len = sizeof(info);
       getsockopt(sock, IPPROTO_TCP, TCP_INFO, &info, &len);
    
    tcp_info varies by OS and version, but I think tcpi_rtt is well supported.
navigate8310 a day ago

> Globalping is an open-source, community-powered project that allows users to self-host container-based probes. These probes then become part of our public network, which allows anyone to use them to run network testing tools such as ping and traceroute.

How's this different from RIPE ATLAS?

  • jimaek a day ago

    Atlas is great but it is focused more on academic research and professional use.

    Globalping offers real-time result streaming and a simpler user experience with focus on integrations https://globalping.io/integrations

    For example you can use the CLI as if you were running a traceroute locally, without even having to register.

    And if you need more credits you can simply donate via GitHub Sponsors starting from $1

    They are similar with an overlapping audience yet have different goals

navigate8310 a day ago

> Group and sort the results; the country with the lowest latency should be the correct one

Sometimes residential ISPs (that hosts the probe) may have a bad routing due to many factors, how does the algorithm take that into account?

  • direwolf20 a day ago

    You have a lot of probes so you also have one with good routing

nickorlow 17 hours ago

Wonder if you can do this with mobile phones by timing the time to the first ring?

29athrowaway a day ago

If you like this topic, read "The Cuckoo's Egg" (1989) by Clifford Stoll

xyst a day ago

Tried with an IP allocated to a major wireless network operator. It was far off but also ran out of credits when trying with higher limits on subsequent attempts.

Seems tool is relying on ICMP results from various probes. So wouldn't this project become useless if target device disables ICMP?

I wonder if you can "fake" results by having your gateway/device respond with fake ICMP requests.

  • jimaek a day ago

    I talk about it a bit in the article. The easiest solution is to use the last available hop. In most cases its close enough to properly detect the country even if the target blocks ICMP.

    Email me if you would like to get some additional credits to test it out, dakulovgr gmail.